Entry Date:
June 17, 2019

Transmedia Storytelling Initiative


Driven by the rise of transformative digital technologies and the proliferation of data, human storytelling is rapidly evolving in ways that challenge and expand our very understanding of narrative. Transmedia -- where stories and data operate across multiple platforms and social transformations -- and its wide range of theoretical, philosophical, and creative perspectives, needs shared critique around making and understanding.

MIT’s School of Architecture and Planning (SA+P), working closely with faculty in the MIT School of Humanities, Arts, and Social Sciences (SHASS) and others across the Institute, has launched the Transmedia Storytelling Initiative under the direction of Professor Caroline Jones, an art historian, critic, and curator in the History, Theory, Criticism section of SA+P’s Department of Architecture. The initiative will build on MIT’s bold tradition of art education, research, production, and innovation in media-based storytelling, from film through augmented reality. Supported by a foundational gift from David and Nina Fialkow, this initiative will create an influential hub for pedagogy and research in time-based media.

The goal of the program is to create new partnerships among faculty across schools, offer pioneering pedagogy to students at the graduate and undergraduate levels, convene conversations among makers and theorists of time-based media, and encourage shared debate and public knowledge about pressing social issues, aesthetic theories, and technologies of the moving image.

The program will bring together faculty from SA+P and SHASS, including the Comparative Media Studies/Writing program, and from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL). The formation of the MIT Stephen A. Schwarzman College of Computing adds another powerful dimension to the collaborative potential.

Understandings of narrative, the making of time-based media, and modes of alternative storytelling go well beyond “film.” CMS in particular ranges across popular culture entities such as music video, computer games, and graphic novels, as well as more academically focused practices from computational poetry to net art.

The Transmedia Storytelling Initiative will draw together the various strands of such compelling research and teaching about time-based media to meet the 21st century’s unprecedented demands, including consideration of ethical dimensions.