Entry Date:
August 18, 2011

Center for Mobile Learning (CML)


The Center for Mobile Learning invents and studies new mobile technologies to promote learning anywhere anytime for anyone. The Center focuses on mobile tools that empower learners to think creatively, collaborate broadly, and develop applications that are useful to themselves and others around them. The Center's work covers location-aware learning applications, mobile sensing and data collection, augmented reality gaming, and other educational uses of mobile technologies. The Center's first major activity focuses on App Inventor, a programming system that makes it easy for learners to create mobile apps by fitting together puzzle piece-shaped "blocks" in a web browser.

The CML invents and studies new mobile technologies to promote learning anywhere anytime for anyone. Focus is on mobile tools that empower learners to think creatively, collaborate broadly, and shape their information environments to be personally engaging and relevant to their own interests. We also work with teachers, mentors, and other facilitators to help them realize the full potential of mobile learning. We believe that teachers and learners should create new mobile technologies, not only experience them as consumers.

Work covers location-aware learning applications, mobile sensing and data collection, augmented reality gaming, and other educational uses of mobile technologies that support the core values of the CML.

As mobile learning rapidly expands, the CML will undertake projects that:

(*) Capitalize on the unique capabilities of mobile technologies
(*) Motivate learners to pursue existing interests and develop new ones
(*) Promote the mastery of new literacies in combination with traditional literacies
(*) Foster creativity and innovation about and through technology
(*) Nurture communities of learners and creators