Entry Date:
December 9, 2010

3DMorph: Polygon Model Morphing

Principal Investigator Manolis Kellis (Kamvysselis)


Morphing is an interpolation technique used to create from two objects a series of intermediate objects that change continuously to make a smooth transition from the source to the target. Morphing has been done in two dimensions by varying the values of the pixels of one image to make a different image, or in three dimensions by varying the values of three-dimensional pixels. We're presenting here a new type of morphing, which transforms the geometry of three dimensional models, creating intermediate objects which are all clearly defined three-dimensional objects, which can be translated, rotated, scaled, zoomed-into.