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RECENT PUBLICATIONS

318 Results | Prev | 1 | Page 2 | 3 | .. | 62 | 63 | Last | Next
 

March 2017
ILP Research Group
Request Research Survey

Big Data/Analytics: Business Analytics, Economics, Finance, Logistics, Human Dynamics, Transportation, Urbanism, etc

ILP Research Survey
Survey of MIT research including such topics as:

Business Analytics, Economics, Finance, Logistics, Management * Human Dynamics, Social Science, Transportation, Urbanism



Please note that the ILP RESEARCH SURVEY LIST serves as a guide to MIT research on topics that have been of interest to ILP member companies and that the older the survey is, the more likely that it will contain some inactive projects.

March 2017
ILP Research Group
Request Research Survey

Big Data/Analytics: Algorithms, optimization, machine learning, etc.

ILP Research Survey
Survey of MIT research including such topics as:

Algorithms, optimization, platforms * automation, machine learning, prediction * data: infrastructure, management, mining, processing, privacy, security...



Please note that the ILP RESEARCH SURVEY LIST serves as a guide to MIT research on topics that have been of interest to ILP member companies and that the older the survey is, the more likely that it will contain some inactive projects.

March 2017
ILP Research Group
Request Research Survey

Big Data/Analytics: Biology, Health, Life Sciences, Medicine

ILP Research Survey
Survey of MIT research including such topics as:

Biology, Health, Life Sciences, Medicine



Please note that the ILP RESEARCH SURVEY LIST serves as a guide to MIT research on topics that have been of interest to ILP member companies and that the older the survey is, the more likely that it will contain some inactive projects.

August 2017
MIT Press
Order Book

Lifelong Kindergarten

Mitchel Resnick
Cultivating Creativity through Projects, Passion, Peers, and Play
In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for the opposite: the rest of school (and even the rest of life) should be more like kindergarten. Most schools focus on teaching children to follow rules and instructions, a remnant of a bygone assembly-line era. To thrive in today’s fast-changing world, people of all ages must learn to think and act creatively—and the best way to do that is through a kindergarten-style approach to making, experimenting, and collaborating, just as children do in traditional kindergartens.

Drawing on experiences from more than thirty years at MIT’s Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.


About the Author:
Mitchel Resnick, an expert in educational technologies, is Professor of Learning Research at the MIT Media Lab. He has worked closely with the LEGO toy company for thirty years, collaborating with them on such innovative projects as the LEGO Mindstorms robotics kits, and he holds the LEGO endowed chair at MIT. He leads the team developing the Scratch programming software and online community, and he is cofounder of the Computer Clubhouse project, a network of after-school learning centers for youth from low-income communities.


June 2017
W.W. Norton & Company Inc.
Order Book

Machine, Platform, Crowd

Andrew McAfee, Erik Brynjolfsson
Harnessing Our Digital Future
From the authors of the best-selling The Second Machine Age, a leader’s guide to success in a rapidly changing economy.

We live in strange times. A machine plays the strategy game Go better than any human; upstarts like Apple and Google destroy industry stalwarts such as Nokia; ideas from the crowd are repeatedly more innovative than corporate research labs.

MIT’s Andrew McAfee and Erik Brynjolfsson know what it takes to master this digital-powered shift: we must rethink the integration of minds and machines, of products and platforms, and of the core and the crowd. In all three cases, the balance now favors the second element of the pair, with massive implications for how we run our companies and live our lives.

In the tradition of agenda-setting classics like Clay Christensen’s The Innovator’s Dilemma, McAfee and Brynjolfsson deliver both a penetrating analysis of a new world and a toolkit for thriving in it. For startups and established businesses, or for anyone interested in what the future holds, Machine, Platform, Crowd is essential reading.


About the Authors:
Andrew McAfee is a principal research scientist and a cofounder of MIT's Initiative on the Digital Economy, along with Erik Brynjolfsson.

Erik Brynjolfsson is a cofounder of MIT's Initiative on the Digital Economy, along with Andrew McAfee. He is the Schussel Family Professor at the MIT Sloan School, and Chairman of the MIT Sloan Management Review.

Brynjolfsson and McAfee are the only people named to both the Thinkers 50 list of the world’s top management thinkers and the Politico 50 group of people transforming American politics.